Particle Dose Project Breakdown
This project was created by using the particle system, integrated in Cinema 4D. The render was done with Arnold Renderer, using Arnold's node based materials, including the Hair material for the tracer.
The project was post processed and finalized in Adobe After Effects, by using some plugins like: DeepGlow, Pixel Sorter 2, Red Giant Universe (for glitches and chromatic aberrations).
Some original renders without AE compositing:
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